DynaLights Icon  
|
|
|
|
|
|
|
|
|
     
 
 
 
 
title: software
 
 
Image: Taj Mahal
 
 
 
 
   
 

Products:


DynaLights™ 1.0: The best and most comprehensive dynamic lights design, creation and composing tool for 3DGameStudio. DynaLights™ is a runtime plug-in that will work inside your own project and help you to explore multiple dynamic lights in real time and find their best settings. An incredible saver of development time for your lighting work. The tool software is accessed from inside your own project through a resource-include statement temporarily added to your main project script. Price: $24.95.

DynaLights™ 1.0
version 3504
Screen shot with
built in test model
Orb
1

(click image to magnify)

Image: Panel Overview
 
 

DynaLights™ 1.0 Features:

  • A more than 88 functions DynaLights™ Control Panel (see above)
  • Spotlight and Point Light optionally selectable during runtime
  • Fully controllable 3D World display of created lights, their assigned light numbers, light colors, positions, point or spotlight settings, light directions (spotlight) and more
  • On/off function buttons for Light, Bulb, Lock, Selected during runtime
  • Up to 80 light settings values shown in the Data Display Panel during runtime
  • Partial and complete suspend and hide options of the DynaLights™ tool during runtime
  • Enables you to Create, Explore and Save settings data for an unlimited number of dynamic lights. (no more than 8 can be active at any one time due to modern graphics cards)
  • Comes with 2 built-in test models (Orb 1 and Orb 2), which can be turned on and off
  • Creates point lights and spotlights and allows switching from one to the other
  • Adjust more than 25 light settings including XYZ World position, range, color (blue, red, green), light direction (spotlight), light cone settings (spotlight), light falloff settings, & more.
  • Change light settings individually for each or all of active, selected dynamic lights
  • Sun (directional light) on/off selection during runtime
  • Set light resolution during runtime (high res 128 pixel or low res 256 pixel distance, d3d_lightres).
  • Saves light settings in user-named output files (.txt file format). Data is saved in table format. Each file can hold the settings for an unlimited number of dynamic lights (only limited by available word processor software and disk storage capacity).
  • Optional savings of C-script files in addition to the data files. The customizable C-script files will have one or more customizable Actions that can be assigned to desired dynamic light source models.
  • Optional Path Node output file with Path Nodes XYZ position lists only (.txt file format). Unlimited number of Path Node positions can be saved.
  • Optional Boot allows you to choose between continuing with a project between boots (test runs) with preserved tool settings or to boot your project with DynaLights™ default settings.
  • Tool speed options, enables you to select the changing speed of XYZ light move, color change, range change, and more during runtime. Important since every project is inherently different in its speed (fps) performance.
  • Selectable Experimental Light Settings: “Hyper Color” & “Negative Light” during runtime. (Fun for the inquisitive!)
  • Built for 3DGameStudio version 6.314 & later. See News for latest tested version.
   
 
Buy Now Button
Free Full Featured!
Buy Now Button
Free Limited Featured!
 
Or Simply
 
 
Member of PayPal
image: creditcards paypalimage: credit cards visa mc ax disc
 
     
 
© 2006 DynaLights Software. All Rights Reserved. All trademarks are the property of their respective owners.